Panic at the Disco Fan Art Draw Your Oc in Love

How to Make Appealing Original Characters (OCs)

Nosotros've all had that urge to offset creating your own original work but and so worry starts to creep in... Just what kind of character should you lot make? This tutorial takes a wait at a process for creating an original grapheme.

Offset, allow's remember about what's on the inside, the core of a character.

The virtually important function of a grapheme is their personality.

You might be thinking, "I'm an illustrator, and I'm not especially interested in drawing manga, and so I don't demand to give my character a personality." Still, a grapheme's outward advent alone doesn't help you lot imagine the kind of pose or expression they will have.

For that, you need a personality. Without one, you tin cease upwardly cartoon the same grapheme over and over again. If giving a character a soul makes it "original," then a character'due south personality is their soul.

Establishing the main personality traits and branching out

However, information technology's hard to just showtime deciding character traits. So first, we'll determine on their main traits and slowly branch out from there.

First things to decide upon

  • In a story, what kind of role would this character have? (Protagonist, antagonist, supporting role, etc.)
  • What kind of background would they accept? Are they comic book characters, a character with a worldview from the inside, are they designed around a specific motif?
  • Sex, gender, age
  • Personality

Out of all of these, personality is the nearly important. That being said, allow's try not to add likewise many ideas all at once, simply instead, aim for about 2 or three main traits.

In i word, how would you describe your grapheme? Recollect of foundational grapheme traits such as selfish, common cold, emotional, passionate, etc. Once decided, we can so kickoff branching out from the main trait.

For example, "selfish" can be broken down further into "picky" or "hated by others," etc. This keeps the grapheme consistent. Without consistency, it's difficult to know how a particular character, such as someone that's "easily angered" merely "nice," will react in a particular situation. This results in confusion and a grapheme that leaves petty to no impression on the audition.

● Conflict leading to personality

Establishing an original character'due south master trait and branching out is just the first. Now we can motion onto something that will make the character appealing. This is where we need to capture their personality twists and their backstory.

A twist in your character may seem like an inconsistency, but it is an important component of a character'south depth. When a character shows a side of themselves that is against their main traits, such equally a selfish person that becomes patient in certain circumstances, or a strong person that sometimes gets upset, it makes the character seem more than human.

Yet, if the twist is excessive, it tin threaten the core of the character, and then information technology's all-time to create contradictions and conflicts that but occur in specific situations such equally in the in a higher place examples.

The backstory is an experience in your character's by that informs their present. Examples of this include the character's family unit structure, the kind of life they led, any turning points, so on. If y'all call back about the grapheme's background that the audience normally doesn't run across, this helps create believable foundations for their current actions.

Take a 16-yr-one-time character. What were their 16 years of life similar? Knowing this allows you to footing a vague graphic symbol to something concrete, making them much more realistic.

And so let's make an original character! Nosotros'll make i guy and one girl with fantasy character motifs.

Let'southward make the guy a meek magic user and the daughter a noble martial artist. We'll use these personality traits equally a guide when drawing our characters. This will help bring out their personality in our drawings.

Y'all don't take to have a solidified idea from the start. It'due south okay to gradually build up from a base idea as you draw so don't worry most deciding every single facet of their personality now. As you draw, you lot volition inevitably call back up and add together new ideas and further branch out your characters.

Creating the general advent

With the interior of the grapheme created, it'due south fourth dimension to motion onto the outside.

We will want to create an outward advent that doesn't contradict the graphic symbol's inward personality. For case, a sweet, friendly lolita fist fighter doesn't really work. Information technology theoretically could work as a twist, but on the surface level, information technology feels contradictory.

Let's branch out from main ideas, simply similar how nosotros did with the personality.

Things to decide when creating a character'due south outward advent:

  • Body shape (height, weight, breast size, muscles, any physical trait that pops out)
  • Facial characteristics (Middle shape, facial contour)
  • Hair
  • Clothing
  • Facial expression, pose, motility

Have notation of the in a higher place list of things every bit you draw.

The guy is a magic user then he'll take a robe, he's short, and he wears glasses which altogether gives off a meek impression. The girl will habiliment a martial arts uniform and have a Japanese appearance.

It's fine if at this indicate your sketch simply looks like a typical graphic symbol yous can see anywhere. At this stage, a rough base is all we need.

Create a potent personality using outward appearance as well

Once your main thought is decided, let's start brushing up the outfits and appearances. This is where our graphic symbol volition become an "original character" rather than just a generic thought.

The cardinal component when drawing outward appearances is to create something visually memorable to your audience, such equally a color scheme or a motif. For case, if the motif is a butterfly, we could add butterflies to their clothing and accessories. Even with a graphic symbol dressed in a typical high schoolhouse girl uniform, we could devise something feature of their personality, such equally a hairstyle or a hand-held item.

A expert mode to think about key components is, if you were to depict your character equally a chibi, this characteristic should still stand out. See the below images for examples of this.

Draw motility and poses that go on with the character personality traits also. For example, a tomboyish girl could wear something that allows for free motion such equally pants, and stand in masculine poses.

Individualism and exaggeration

Let's talk about exaggeration in terms of personality and outward appearance.

This is a piece of work of fiction so, if it'due south only filled with typical characters you would see anywhere, it won't exist appealing to your audience. Principal characters should be outwardly intriguing. Allow's say you have a strong graphic symbol that secretly likes cute things – you could express this in their outward appearance with a long, cascading, voluminous ponytail.

Thinking along these lines will help you create a character with personality.

Later on creating your character, allow's fix it into motion

Allow'due south describe the character nosotros created with various expressions and poses that compliment them.

Smiling because they are happy, crying because they are sad, let'south try not to be bound by this singular pattern when we create our character's expressions. Laughter and crying should be unique to every character. Recall of information technology similar this, if at that place is a quiet or bashful character present, our character might not take a typical embarrassed reaction, but instead hide their embarrassment with acrimony.

If information technology's hard to make an outward characteristic, make their personalities more interesting.

For example, characters wearing uniforms are particularly challenging to add outward characteristics (but I nonetheless like to imagine what kind of jewelry or t-shirts they might be wearing aswell). In such cases, it's important to focus fifty-fifty more than on their personalities.

You can also try weaving together emotional subtleties, along with realistic and unrealistic personality traits to create something special. Start with one original grapheme, so create more than and have them interact with one some other, then abound your story, and create a new world!

I invite you to accept this opportunity and create your unique original characters.

Author: Tokio (ときお)

Illustrator: Suga (スガ)

Creator: BeCom

alexandercathery.blogspot.com

Source: https://www.clipstudio.net/how-to-draw/archives/154434

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